package com.tid.hbasees.model;


public class AttackResource {

    private String weaponName;

    private String weaponClass;

    private String weaponType;

    private double position;

    private String threatLevel;

    private String fireDistance;

    private String radioList;

    private boolean radioDirectionChangable;

    private String skillLevel;

    private String logicalBombList;

    private String validLoadList;

    private String aerocraftList;

    private String controlledCommLinks;

    private String controlledNodes;

    public String getRowkey() {
        return weaponName;
    }

    public String getWeaponName() {
        return weaponName;
    }

    public void setWeaponName(String weaponName) {
        this.weaponName = weaponName;
    }

    public String getWeaponClass() {
        return weaponClass;
    }

    public void setWeaponClass(String weaponClass) {
        this.weaponClass = weaponClass;
    }

    public String getWeaponType() {
        return weaponType;
    }

    public void setWeaponType(String weaponType) {
        this.weaponType = weaponType;
    }

    public double getPosition() {
        return position;
    }

    public void setPosition(double position) {
        this.position = position;
    }

    public String getThreatLevel() {
        return threatLevel;
    }

    public void setThreatLevel(String threatLevel) {
        this.threatLevel = threatLevel;
    }

    public String getFireDistance() {
        return fireDistance;
    }

    public void setFireDistance(String fireDistance) {
        this.fireDistance = fireDistance;
    }

    public String getRadioList() {
        return radioList;
    }

    public void setRadioList(String radioList) {
        this.radioList = radioList;
    }

    public boolean isRadioDirectionChangable() {
        return radioDirectionChangable;
    }

    public void setRadioDirectionChangable(boolean radioDirectionChangable) {
        this.radioDirectionChangable = radioDirectionChangable;
    }

    public String getSkillLevel() {
        return skillLevel;
    }

    public void setSkillLevel(String skillLevel) {
        this.skillLevel = skillLevel;
    }

    public String getLogicalBombList() {
        return logicalBombList;
    }

    public void setLogicalBombList(String logicalBombList) {
        this.logicalBombList = logicalBombList;
    }

    public String getValidLoadList() {
        return validLoadList;
    }

    public void setValidLoadList(String validLoadList) {
        this.validLoadList = validLoadList;
    }

    public String getAerocraftList() {
        return aerocraftList;
    }

    public void setAerocraftList(String aerocraftList) {
        this.aerocraftList = aerocraftList;
    }

    public String getControlledCommLinks() {
        return controlledCommLinks;
    }

    public void setControlledCommLinks(String controlledCommLinks) {
        this.controlledCommLinks = controlledCommLinks;
    }

    public String getControlledNodes() {
        return controlledNodes;
    }

    public void setControlledNodes(String controlledNodes) {
        this.controlledNodes = controlledNodes;
    }
}
